Monday, October 6, 2008

Corn, knives, GDers, and FAT DAY

Studio
Project 02- Timeline
**you'll have you excuse the awkward looking colors... they're in CMYK which is for printing, not web use. There is probably a way to change it to RGB, but im not exactly sure/too lazy to figure it out. They're all a little (actually a lot) off, and the last one is more green than brown. gosh they look awful on the web...**
So basically, we had to create a timeline with the information from our concept map we made earlier. The timeline also had to have a sub-problem which was supposed to a story telling aspect of the timeline, but myself and others didnt get this from kermits explanation, so I just did my sub-problem as popcorn, as a social aspect of corn. So that will be the main thing i fix in my revisions. I had images of hunter eating popcorn (as you can see below in an early version) which would have been perfect for the sub-problem, but kermit said they were a nuisence because the reader only wanted to look at the pictures and not read the information, which is the main point of a timeline- to get the information across. So i guess I'll try to somehow incorporate the popcorn eating narrative without over-powering the info.
Printing was a nightmare with this. Most of my colors were made by transparencies, which i found out (the day of printing) dont print well on printers. So i had to go back and handmake the colors using different mixtures of cyan, magenta, yellow, and black (instead of just choosing a pantone color) oi. what a mess. but i now have a better knowledge of how to make the color i want kik. i suppose it was a good lesson.
When im making something big like this, i often save lots of different copies in case i want to start over at an earlier version, so i thought it'd be interesting to post all of the ones i had saved. I had more, but i deleted some of them along the way. So these are the ones that made it. The last one is the one i presented at critique, but we have until wednesday to revise it before we turn it in, so ill probably change a few things. Ill come back and post the real final one on thursday.
edit: ok so i updated this since monday (or whenever i oringially posted this) and now the last one is my FINAL timeline. i changed the sub-problem to a narrative of hunter eating corn on the cob. I think it works much better than the popcorn sub-problem, which was just me misunderstanding the sub-problem assignment. hooray its done! now time for posters...





Imaging
Project 05- Adbuster
For this project we were supposed to find a magazine advertisement (one that is mainly visual, no paragraphs of text) and analyze it to find the message behind the imagery. Then, we had to scan the ad and manipulate it in photoshop to create an entirely new message. Our goal was to create as vast a different message as possible with as little manipulation as possible. So I chose this Sketchers ad that says "nothing compares to family" and has a mother and her daughter holding hands, implying the mother takes care of her family by buying them quality shoes like sketchers.
this is the original ad:

So... see if you can see the difference in this altered ad:
Further Design
Micheal Beirut Lecture

Today, Micheal Beirut came to NC State to give a lecture and Q&A to the graphic design students while he was in Raleigh working on the identity redesign on the NC Museum of Art.
Short Bio on Beirut in case you didnt know:

Michael was born in Cleaveland, Ohio, studied graphic design at the University of Cincinnati's College of Design, Architecture, Art and Planning. Straight out of school he first worked for Massimo Vignelli (famous designer/amazing first job!-- http://www.vignelli.com). He worked his way up to become vice president of graphic design at Vignelli Associates. In 1990 he switched jobs to work for a studio called Pentagram, which does all sorts of design, from architecture, to industrial design, to graphic design. Here Michael leads a team of graphic designers who create identity design, environmental graphic design, and editorial design solutions. He has won hundreds of design awards and his work is represented permanently in places such as MoMA, National Design Museum in New York, Library of Congress, SFMoMA, Denver Art Museum, Museum fur Kunst und Gewerbe in Germany, and the Museum fur Gesaltung in Switzerland. Michael is very active in the American Institute of Graphic Arts (AIGA), serving as president of the New York chapter from 1988-1990, and president of AIGA National from 1998-2001. He currently serves as a director of the Architectural League of New York and New Yorkers for Parks. In 1989, Michael was elected to the Alliance Graphique Internationale, in 2003 he was named to the Art Directors Club Hall of Fame, and in 2006 he received the profession's highest honor, the AIGA Medal, in recognition of his distinguished achievements and contributions to the field of Graphic Design. Michael is now a senior critic in graphic design at the Yale School of Art and is a co-editor of an anthrology series of critical writings on graphic design, and co-founder of the online journal Design Observer. His commentaries about graphic design in everyday life can be heard nationally on the Public Radio International program "Studio 360", and his book "Seventy-nine Short Essays on Design" was published this past spring.
Impressive, eh? He was also very nice and funny.

Heres some examples of his work:
Design Observer
GO MAD- Museum of Arts and Design Identity Project
Pentagram Blog- List of Bieruts Work
His lecture was about the Robin Hood Foundation Library Initiative which you can see an entry about in that last link above.


IBM Pathfinder Mentoring Program

So I signed up for this program IBM does with ncsu where they pair you with someone within IBM that does a job relating to your major (they do it for computer science, engineering, communications, GD, and ID). And you meet with that person once a month to just talk to them, ask them questions, etc. And they also do about one event a month, with events like mock interviews/portfolio reviews, job shadowing, and networking events. So today I met with my mentor for the first time. Her name is Lisa and she is a user experience designer at IBM. She graduated from a design school in Iowa, and started working at IBM straight out of school. Shes been working there for 20 years. She used to work at their inhouse studio, but she now works from home, as she said many of the GDers in her section do. I havent talked to her in-depth, but i think user experience designer basically means the user web experience, but that includes much more than just web site design. So a few other people from my studio that came and all of our mentors went out to lunch and it was really cool to talk to all of them about their jobs and how they got there. I think this program will be really cool. Plus its FREE!

Life outside design
speaking of free... tomorrow is our self-proclaimed "Fat Day" for our dorm! At 12:45 we're going to the Chocolate Festival (which grace got us free tickets to, because shes an RA and shes awesome) which raises awareness for breast cancer. Once you go in you get 5 tabs and theres like 30 stations and you get to pick 5 stations to get chocolate from and stuff your face.
And then for dinner we're having a dorm program (because word got out that molly loves to cook, and i love to bake) where molly is cooking mexian dinner for the dorm and im making peanut-butter bars! So yeah, tomorrow is basically the best day ever. Possibly pictures to come...

Also outside design, Hunter and i went running at Lake Johnson (and by running i mean walking), and we saw like 15 ducks sitting all in a row on a log in the lake taking baths! It was so adorable, and unfortunately i didnt have my camera. I also tried lamb for the first time! And i also realized that i seem to take pride in the vast array of animals i have eaten, so i think im going to make a blog post about all the animals i've eaten. It sounds grotesque, but oh well... hopefully no vegetarians read this blog.

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